Sundgar

One of the largest and most populous regions in Andara, Sundgar is an incredibly diverse region, both culturally and geographically. Sundgar's unique social class system allowed its slave population to live in relative comfort prior to the Wars of Liberation. Because of this, Sundgar is infamous for providing very little, if any, military support to the wars. Following the Wars of Liberation, nearby Hasana attempted to conquer Sundgar. A nearly twenty year conflict ended with the signing of the Tolarian Pact, establishing the borders of the countries and ending the hostilities.

By TC 200 (the setting for Blood Price and Mystery in Red Tide Reef, the Sundgar Emperor has annexed Hasana and several smaller vassal states, forming the Empire of Bharmedia. Under Bharmedian rule, Sundgar has become a very wealthy province, using timber from Hasana to build mighty warships and fast merchant vessels. The Hasana, once great mariners themselves, became relegated largely to laborers and conscript sailor-soldiers.

Before the Wars of Liberation, Sundgar experienced an incredibly unique social class system. Under dragonborn rule, slaves were given occasional "time off" where they were encouraged to explore any activity they desired. However, the Dragonborn also gave each slave a "citizenship score" which the slave could improve by spending their free time promoting the rule of any local dragon. Activities such as spending a day in prayer to the dragon, writing poems and stories to celebrate the dragon, or even spending additional labor hours on public projects could earn the slave more citizen points. Citizens who did not contribute to these projects, lost points.

Dragonborn administrators would assign specific roles to slaves with high citizen scores, these roles often being more desirable. Additionally, the Dragonborn would occasionally reassign citizen points based upon the point score of other slaves who lived in the same community. Thus, slaves could improve their score by interacting with other "good citizen" (as they called themselves) slaves. More importantly, a slave's score could be hurt by interacting with other slaves with low scores. The logical extreme of this system quickly allowed slaves to earn citizen scores (thus securing comfortable positions) by selling-out disobedient friends and family to dragonborn administrators.

This social system worked brilliantly, leading to a kind of dragon worship and fanaticism that exists to this day, long after the departure of both Dragons and dragonborn from Sundar.